ANDREW DOBBS 6 Marie Ave Apt 2 Cambridge, MA 02139 617-710-4135 andrew.dobbs@gmail.com www.dobbsdesign.com GAME EXPERIENCE Muzzy Lane Software - Newburyport, MA July 2008 - Current Junior Production Engineer - Making History Gold, American Dynasties, Unannounced Title - Implement user interface layout and functionality. - Test and create game content. - Develop demo, downloadable, and CD installers. Lifeline Studios - Plano, TX July 2007 – September 2007 Scripter Intern – Unannounced Title - Programmed mouse-based movement for multiple characters with simple pathfinding and animation. - Researched third-party engine to assess features and limitations. - Tested another project for bugs and gave feedback. SMU Guildhall - Plano, TX July 2006 – February 2008 Game Designer – Unseelie - Designed, tested, and balanced the gameplay systems. - Communicated design to thirteen teammates in documentation and discussions. - Evaluated and critiqued programming, art, design, and sound assets. Co-Lead Level Designer – Boogey Ball - Organized production of levels and wrote design documentation. - Created two levels: BSP, terrain, optimization, lighting, texturing, gameplay, flow, asset placement, playtesting, and balancing. - Scripted two test abilities and balanced all eight final abilities. Game Designer, Level Designer, and Scripter – Solara: Into the Sun - Designed the gameplay systems and wrote design documentation. - Created three levels: layout, enemy behavior, functionality, and sounds. - Implemented VB scripting and toolset functions. MUSIC EXPERIENCE Primary Instruments: Baritone/Euphonium (Marching and Concert Band) Other Instruments: Trumpet, Sax, Tenor Sax, Vocal Chords, Plastic Guitar Currently Learning: Keyboard/Controller, Music Game Drums, Upgraded Vocal Chords, Virtual Instruments, Ableton Live Lite, Propellerhead Reason TEACHING EXPERIENCE University of Arizona DMPS – Tucson, AZ May 2004 – July 2005 New Start Resident Assistant - Designed and facilitated educational hall programs for as many as 75 students. - Created weekly active and passive programs to prepare 22 incoming freshmen for collegiate life. - Served as Chairman over eight people for the BLAST Committee, organizing a talent show for 200 students. M.E.R.I.T.S. Peer Adviser - Designed and facilitated weekly workshops for 18 freshmen (including topics such as study skills, professionalism, presentation skills, stress management, and more). - Counseled each student one-on-one with academic, personal, and career issues. - Documented over 800 personal contacts with students. New Start Peer Adviser - Designed and facilitated daily workshops for 19 incoming freshmen (including topics such as time management, communication skills, choosing a major, and more). - Counseled each student one-on-one with academic, personal, and career issues. - Received the Peer Adviser Appreciation Award. SKILLS Level Design: BSP Blockout and Detail Geometry, Terrain, Optimization, Lighting, Texture Placement, Gameplay and Flow Planning, Sounds, Effects, Asset Placement, Enemy Placement, AI Scripting, Scripted Events, Playtesting, Balancing Scripting: C/C++, Lua, XML, Unreal Script, NSIS Script, Torque Script, Oblivion Script, Quake Script Additional: Project Planning and Scheduling, Technical Writing and Editing, Creative Writing and Editing, Public Speaking, Paraprofessional Counseling, Instructing SOFTWARE Level Editing and Art: UnrealEd (UT 2004), Radiant (Quake 4), Hammer (Half-Life 2), The Elder Scrolls Construction Set (Oblivion), Torque Game Builder, Scrolling Game Development Kit, 3DS Max, Photoshop Production and Code: Visual Studio, Subversion, FogBugz, Basecamp, Komodo, Word, Excel, Project EDUCATION The Guildhall at Southern Methodist University – Plano, TX Graduated March 2008 Graduate Certificate in Digital Game Development - GPA: 3.63 - Specialization: Level Design The University of Arizona – Tucson, AZ Graduated May 2005 Bachelor of Arts in Creative Writing - GPA: 3.63 - Minor: English The University of Advancing Technology – Tempe, AZ Graduated April 2003 Associate of Science in Technology Commerce - GPA: 3.93 - Presidential Honor Scholarship CREATIVE WRITING AWARDS Glimmer Train Press Very Short Fiction Award Finalist 2006, Frederica Hearst Prize 2005, Hattie Lockett Award 2004, Persona Editor’s Choice Award 2004, Frederica Hearst Poet 2004